Miss Fortune, the Bounty Hunter | Cost: | ||||
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Statistics | ||||||||||||
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Health | 435 (+85) | Attack damage | 46.5 (+3) | |||||||||
Health regen. | 5.1 (+0.65) | Attack speed | 0.658 (+3.01%) | |||||||||
Mana | 212 (+38) | Armor | 15 (+3) | |||||||||
Mana regen. | 6.95 (+0.65) | Magic res. | 30 | |||||||||
Range | 550 | Mov. speed | 300 |
Abilities
Edit
Patch v1.0.0.139 | ||
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Strut | (Innate): Miss Fortune gains an additional 25 movement speed after not taking any damage for 7 seconds, increasing thereafter by 4 every second up until reaching 70 bonus movement speed. | |
Ability | Description | Leveling up |
Double Up | (Active): Miss Fortune fires a shot at an enemy target, dealing physical damage and 120% of that damage to another enemy target behind the first. Both hits apply on-hit effects.
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Cost: 70 / 75 / 80 / 85 / 90 mana
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
First Target Physical Damage:25 / 60 / 95 / 130 / 165 (+0.75 per attack damage)
Second Target Physical Damage: 30 / 72 / 114 / 156 / 198(+0.9 per attack damage)
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Impure Shots | (Passive): Miss Fortune's autoattacks deal extra magic damage on-hit. This damage cumulatively stacks up to 4 times on the same target if no more than 5 seconds pass between each hit. |
Magic Damage: 6 / 8 / 10 / 12 / 14(+0.05 per ability power)
Max Magic Damage: 24 / 32 / 40 / 48 / 56 (+0.2 per ability power)
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Make It Rain | (Active): Miss Fortune fires hundreds of bullets into the air which rain down at a location after 0.5 seconds delay. The area lasts for 2 seconds, slowing and dealing magic damage every quarter of a second to each enemy that stands on it. Slow lasts 1 second after leaving the area.
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Cost: 80 / 85 / 90 / 95 / 100 mana
Total Magic Damage: 90 / 145 / 195 / 255 / 310 (+0.8 per ability power)
Slow: 20 / 25 / 30 / 35 / 40%
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Bullet Time | (Active): Miss Fortune channels for 2 seconds to fire a wave of bullets in a cone in front of her every quarter of a second. She fires 8 waves in total and each wave will deal physical damage to all enemies caught in the area.
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Cooldown: 120 / 110 / 100seconds
Physical Damage Per Wave: 65 / 95 / 125 (+0.45 per bonus attack damage) (+0.2 per ability power)
Maximum Physical Damage: 520 / 760 / 1000 (+3.60 per bonus attack damage) (+1.6 per ability power)
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