Vladimir, the Crimson Reaper | Cost: | ||||
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Statistics | ||||||||||||
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Health | 400 (+85) | Attack damage | 45 (+3) | |||||||||
Health regen. | 6.0 (+0.6) | Attack speed | 0.658 (+2%) | |||||||||
Mana | N/A (Manaless) | Armor | 12 (+3.5) | |||||||||
Magic res. | 30 | |||||||||||
Range | 450 | Mov. speed | 310 |
Abilities
Edit
Patch V1.0.0.134 | ||
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Crimson Pact | (Innate): Every 40 points of bonus health grants Vladimir 1 ability power and every 1 point of ability power grants Vladimir 1.4 bonus health. These bonuses do not stack with themselves. | |
Ability | Description | Leveling up |
Transfusion | (Active): Vladimir drains the lifeforce of his target, dealing magic damage and healing himself.
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Cooldown: 10 / 8.5 / 7 / 5.5 / 4seconds
Magic Damage: 90 / 125 / 160 / 195 / 230 (+0.6 per ability power)
Health Regained: 15 / 25 / 35 / 45 / 55 (+0.25 per ability power)
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Sanguine Pool | (Active): Vladimir sinks into a pool of blood becoming untargetable for 2 seconds and slowing enemies above him by 40% for 1 second. Additionally, he deals magic damage every half second to them and heals himself for 12.5% of the damage done.
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Cooldown: 26 / 23 / 20 / 17 / 14seconds
Magic Damage Per Half-Second:20 / 33.75 / 47.5 / 61.25 / 75(+3.75% of bonus health)
Maximum Magic Damage: 80 / 135 / 190 / 245 / 300 (+15% of bonus health)
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Tides of Blood | (Active): Vladimir unleashes a torrent of blood dealing magic damage to all nearby enemies. Each cast of Tides of Blood gives him an Empowered stack, which increases his healing and regeneration and causing his next Tides of Blood to deal 25% more base damage but cost 25% more health. This lasts for 10 seconds, and stacks up to four times.
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Cost: 30 / 40 / 50 / 60 / 70 health
Additional Healing and Regeneration %: 4 / 5 / 6 / 7 / 8
Magic Damage: 60 / 90 / 120 / 150 / 180 (+0.45 per ability power)
Maximum Cost: 60 / 80 / 100 / 120 / 140 health
Maximum Magic Damage: 120 / 180 / 240 / 300 / 360 (+0.45 per ability power)
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Hemoplague | (Active): Vladimir infects all enemies in the target area with a virulent plague which increases the damage they take from all sources by 12% for 5 seconds. After these 5 seconds, infected enemies take magic damage.
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Cooldown: 150 / 135 / 120seconds
Magic Damage: 150 / 250 / 350(+0.7 per ability power)
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