Jax, the Grandmaster at Arms | Cost: | ||||
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Statistics | ||||||||||||
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Health | 463 (+98) | Attack damage | 56.3 (+3.375) | |||||||||
Health regen. | 7.45 (+0.55) | Attack speed | 0.638 (+3.4%) | |||||||||
Mana | 230 (+35) | Armor | 18 (+3.5) | |||||||||
Mana regen. | 6.4 (+0.7) | Magic res. | 30 (+1.25) | |||||||||
Range | 125 | Mov. speed | 325 |
Abilities
Edit
Patch v1.0.0.141 | ||
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Relentless Assault | (Innate): Every time Jax performs an autoattack, he gains 4 / 6 / 8 / 10 / 12 / 14 % attack speed. This buff lasts for 2.5 seconds and stacks up to 6 times. | |
Ability | Description | Leveling up |
Leap Strike | (Active): Jax leaps towards a target, dealing physical damage if the target is an enemy.
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Cooldown: 10 / 9 / 8 / 7 / 6seconds
Physical Damage: 70 / 110 / 150 / 190 / 230 (+0.6 per ability power)(+1.0 per bonus attack damage)
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Empower | (Active): Jax charges his weapon with energy, causing his next autoattack or Leap Strike to deal additional magic damage. This ability resets the autoattack timer.
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Cooldown: 7 / 6 / 5 / 4 / 3 seconds
Magic Damage: 40 / 75 / 110 / 145 / 180 (+0.6 per ability power)
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Counter Strike | (Active): Jax enters a defensive stance for up to 2 seconds, dodging all incoming basic attacks and taking 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.
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Cost: 70 / 75 / 80 / 85 / 90 mana
Cooldown: 18 / 16 / 14 / 12 / 10seconds
Physical Damage: 50 / 75 / 100 / 125 / 150 (+0.5 per bonus attack damage)
Max Physical Damage: 100 / 150 / 200 / 250 / 300 (+1.0 per bonus attack damage)
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Grandmaster's Might | (Passive): Jax deals additional magic damage on every third basic attack. The counter will be reset if he does not attack for 2.5 seconds. |
Magic Damage: 100 / 160 / 220(+0.7 per ability power)
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