Karthus, the Deathsinger | Cost: | ||||
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Statistics | ||||||||||||
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Health | 390 (+75) | Attack damage | 42.2 (+3.25) | |||||||||
Health regen. | 5.5 (+0.55) | Attack speed | 0.625 (+2.11%) | |||||||||
Mana | 270 (+61) | Armor | 11 (+3.5) | |||||||||
Mana regen. | 6.5 (+0.6) | Magic res. | 30 | |||||||||
Range | 450 | Mov. speed | 310 |
Abilities
Edit
Patch v1.0.0.118 | ||
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Death Defied | (Innate): Upon dying, Karthus enters a spirit form, which allows him to continue casting spells for 7 seconds. During this time, his abilities cost no mana. | |
Ability | Description | Leveling up |
Lay Waste | (Active): After a 0.5 second delay, Karthus blasts target area at the cursor's position, dealing magic damage to every enemy in the area. The damage is doubled if it only hits one unit.
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Cost: 20 / 26 / 32 / 38 / 44 mana
Magic Damage (Multiple Target):40 / 60 / 80 / 100 / 120 (+0.3 per ability power)
Magic Damage (Single Target):80 / 120 / 160 / 200 / 240 (+0.6 per ability power)
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Wall of Pain | (Active): Karthus creates a wall between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their armor, magic resistance, and movement speed reduced for 5 seconds.
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Wall Length: 800 / 900 / 1000 / 1100 / 1200
Maximum Wall Sight est.: 1300 / 1325 / 1350 / 1375 / 1400
Armor and Magic Resist Reduction: 15 / 20 / 25 / 30 / 35
Slow: 40 / 50 / 60 / 70 / 80%
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Defile | (Toggle Off): When Karthus kills a unit, he restores mana. |
Mana Restored: 20 / 27 / 34 / 41 / 48 per kill
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Requiem | (Active): After channeling for 3 seconds, Karthus deals magic damage to all enemy champions regardless of distance. |
Cost: 150 / 175 / 200 mana
Cooldown: 180 / 150 / 120seconds
Magic Damage: 250 / 400 / 550(+0.6 per ability power)
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