Ryze, the Rogue Mage | Cost: | ||||
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Statistics | ||||||||||||
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Health | 360 (+86) | Attack damage | 52 (+3) | |||||||||
Health regen. | 4.35 (+0.55) | Attack speed | 0.625 (+2.11%) | |||||||||
Mana | 250 (+55) | Armor | 11 (+3.9) | |||||||||
Mana regen. | 7.0 (+0.6) | Magic res. | 30 | |||||||||
Range | 550 | Mov. speed | 310 |
Abilities
Edit
Patch v1.0.0.139 | ||
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Arcane Mastery | (Innate): When Ryze casts a spell, all other spells have their cooldown reduced by 1 second. | |
Ability | Description | Leveling up |
Overload | (Passive): Ryze gains cooldown reduction. |
Cooldown Reduction: 2 / 4 / 6 / 8 / 10%
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Rune Prison | (Active): Ryze snares an enemy unit, preventing movement and dealing magic damage.
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Cost: 80 / 90 / 100 / 110 / 120mana
Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75seconds
Magic Damage: 60 / 95 / 130 / 165 / 200 (+0.6 per ability power)(+4.5% of max mana)
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Spell Flux | (Active): Ryze unleashes a bouncing orb of magical power which bounces to enemy units or himself, up to 5 times (for total of 6 hits). Each bounce deals magic damage and reduces the target's magic resistance for 5 seconds. If the orb bounces to Ryze himself, it will not decrease his magic resistance or deal damage.
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Cost: 80 / 90 / 100 / 110 / 120mana
Magic Damage: 50 / 70 / 90 / 110 / 130 (+0.35 per ability power)(+1% of max mana)
Magic Resist Reduction: 12 / 15 / 18 / 21 / 24
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Desperate Power | (Active): Ryze becomes supercharged, gaining spell vamp, movement speed and causing his spells to deal 50% AoE damage. |
Cooldown: 70 / 60 / 50 seconds
Spell Vamp: 15 / 20 / 25%
Movement Speed: 35 / 45 / 55
Duration: 5 / 6 / 7 seconds
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