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Friday, July 6, 2012

MORGANA


Morgana, the Fallen AngelCost: IP 1350 or RP 585
AttributesMageRangedSupportRelease DateFebruary 21, 2009 (Alpha)
Statistics
Health403 (+86)Attack damage51.58 (+3.5)
Health regen.4.7 (+0.6)Attack speed0.575 (+1.53%)
Mana240 (+60)Armor15 (+3.8)
Mana regen.6.8 (+0.65)Magic res.30
Range425Mov. speed310
Morgana, the Fallen Angel is a champion in League of Legends.[1]

AbilitiesEdit

Patch v1.0.0.140

Soul Siphon
(Innate): Morgana is granted 10 / 15 / 20% spell vamp.

AbilityDescriptionLeveling up

Dark Binding
(Active): Morgana releases a sphere of dark magic. Upon contact with an enemy unit, the sphere will deal damage and force the unit to the ground, making it unable to move.
  • Cooldown: 11 seconds
  • Range: 1300
  • Projectile Speed: 1200
Cost: 60 / 75 / 90 / 105 / 120mana
Magic Damage: 80 / 135 / 190 / 245 / 300 (+0.9 per ability power)
Duration: 2 / 2.25 / 2.5 / 2.75 / 3seconds

Tormented Soil
(Active): Infects an area with desecrated soil for 5 seconds, causing enemy units who stand on the location to take magic damage and lose magic resistance every second they are standing on the area.
  • Cooldown: 10 seconds
  • Range to Center of AoE: 900
  • Radius of AoE: 350
Cost: 70 / 85 / 100 / 115 / 130mana
Magic Damage Per Second: 25 / 40 / 55 / 70 / 85 (+0.2 per ability power)
Maximum Magic Damage: 125 / 200 / 275 / 350 / 425 (+1.0 per ability power)
Magic Resistance Reduction: 4 / 5 / 6 / 7 / 8 per second

Black Shield
(Active): Places a shield around target friendly champion, absorbing magic damage and preventing disables while the shield holds.
Lasts 5 seconds or until the shield is broken.
  • Cost: 50 mana
  • Cooldown: 15 seconds
  • Range: 600
Shield Strength: 95 / 160 / 225 / 290 / 355 (+0.7 per ability power)

Soul Shackles
(Active): Morgana latches chains of energy onto nearby enemy champions, dealing initial magic damage to them after a brief delay of 0.5 seconds, and slowing their movement speed by 20% for up to 3 seconds. If the target(s) stay in range for the full duration of the slow, they are dealt the same magic damage again and are stunned.
  • Range for activating: 600
  • Max range after activation: 1000
Cost: 100 / 150 / 200 mana
Cooldown: 120 / 110 / 100seconds
Magic Damage: 175 / 250 / 325(+0.7 per ability power)
Maximum Magic Damage: 350 / 500 / 650 (+1.4 per ability power)
Stun duration: 1 / 1.5 / 2 seconds

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