Shaco, the Demon Jester | Cost: | ||||
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Statistics | ||||||||||||
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Health | 441 (+84) | Attack damage | 51.7 (+3.5) | |||||||||
Health regen. | 7.45 (+0.55) | Attack speed | 0.694 (+3%) | |||||||||
Mana | 270 (+40) | Armor | 15 (+3.5) | |||||||||
Mana regen. | 6.4 (+0.45) | Magic res. | 30 (+1.25) | |||||||||
Range | 125 | Mov. speed | 325 |
Abilities
Edit
Patch v1.0.0.136 | ||
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Backstab | (Innate): Shaco deals 20% bonus damage when striking a unit from behind with his autoattacks or abilities. | |
Ability | Description | Leveling up |
Deceive | (Active): Shaco instantly blinks to a target nearby location and enters stealth for up to 3.5 seconds. His next auto-attack in the next 6 seconds will critically strike with modified critical damage (normal critical strikes are 200% damage), dealing physical damage and ending his stealth.
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Cost: 90 / 80 / 70 / 60 / 50 mana
Critical Strike Damage: 140 / 160 / 180 / 200 / 220%
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Jack In The Box | (Active): Shaco creates a Jack in the Box at the target location with 150 health. It will stealth after 2 seconds and trigger when an enemy comes near, fearing nearby enemies briefly and attacking them. It deals magic damage, and lasts 60 seconds stealthed or 5 seconds while firing. Casting Jack In The Box breaks stealth.
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Cost: 50 / 55 / 60 / 65 / 70 mana
Fear Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds
Magic Damage: 35 / 50 / 65 / 80 / 95 (+0.2 per ability power)
Total Magic Damage *Estimate*:280 / 400 / 520 / 640 / 760 (+1.6 per ability power)
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Two-Shiv Poison | (Passive): Shaco's attacks poison his targets, reducing their movement speed for 2 seconds. It also gives affected non-champion units a chance to miss their attacks. |
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Miss Chance to Non-Champion Units: 20 / 22.5 / 25 / 27.5 / 30%
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Hallucinate | (Active): Shaco becomes stealthed and untargetable for half a second then creates a clone of himself that will last for up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% extra damage. This clone deals 50% damage to towers and inhibitors. At the end of its duration or when dying the clone will explode dealing magic damage to nearby enemies.
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Cooldown: 100 / 90 / 80 seconds
Magic Damage: 300 / 450 / 600(+1.0 per ability power)
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