Luxanna "Lux" Crownguard, the Lady of Luminosity | Cost: | ||||
|
Statistics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Health | 345 (+79) | Attack damage | 50 (+3.3) | |||||||||
Health regen. | 4.5 (+0.55) | Attack speed | 0.625 (+1.36%) | |||||||||
Mana | 250 (+50) | Armor | 8 (+4) | |||||||||
Mana regen. | 5.0 (+0.6) | Magic res. | 30 | |||||||||
Range | 550 | Mov. speed | 315 |
Abilities
Edit
Patch v1.0.0.138 | ||
---|---|---|
Illumination | (Innate): Lux's damaging spells charge any enemies with energy for 6 seconds. Lux's autoattacks or Finales Funkeln will ignite the energy, dealing 10 + (10 x level) magic damage to the target. | |
Ability | Description | Leveling up |
Light Binding | (Active): Lux releases a sphere of light in a line, dealing magic damage to the first enemy it touches and half that damage to a second nearby unit. Additionally, the first unit struck is snared for 2 seconds, and the second unit for 1 second.
|
Cost: 60 / 75 / 90 / 105 / 120mana
Cooldown: 15 / 14 / 13 / 12 / 11seconds
Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.7 per ability power)
|
Prismatic Barrier | (Active): Lux shields herself for up to 3 seconds and throws out her wand to a target location, applying the same shield to friendly champions in its path. Her wand then returns to her, again shielding friendly champions and Lux herself upon touching it.
|
Cooldown: 14 / 13 / 12 / 11 / 10seconds
Shield Strength: 80 / 105 / 130 / 155 / 180 (+0.35 per ability power)
|
Lucent Singularity | (Active): Lux sends an anomaly of twisted light to a target area, revealing it and slowing enemies within for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area.
|
Cost: 70 / 85 / 100 / 115 / 130mana
Slow: 20 / 24 / 28 / 32 / 36%
Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.6 per ability power)
|
Finales Funkeln | (Active): After gathering energy for half a second, Lux will fire a broad and long-range beam of light in a line that will instantly deal magic damage to all enemies in the area. Any enemies that already have the Illumination debuff have it ignited for magic damage, then re-applied.
|
Cost: 100 / 150 / 200 mana
Cooldown: 80 / 60 / 40 seconds
Magic Damage: 300 / 400 / 500(+0.75 per ability power)
Magic Damage with Illumination on target (at levels 6 / 11 / 16):370 / 520 / 670 (+0.75 per ability power)
|
No comments:
Post a Comment
WELOCOME!