Taric, the Gem Knight | Cost: | ||||
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Statistics | ||||||||||||
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Health | 468 (+90) | Attack damage | 58 (+3.5) | |||||||||
Health regen. | 7.1 (+0.5) | Attack speed | 0.625 (+2.02%) | |||||||||
Mana | 255 (+56) | Armor | 16.5 (+3.2) | |||||||||
Mana regen. | 4.1 (+0.4) | Magic res. | 30 (+1.25) | |||||||||
Range | 125 | Mov. speed | 315 |
Abilities
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Patch V1.0.0.139 | ||
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Gemcraft | (Innate): Taric's autoattacks replenish his mana for 7.5% of the damage dealt. | |
Ability | Description | Leveling up |
Imbue | (Active): Taric channels earthen energy to heal his target ally. As the magic flows through them he is healed for the same amount. If Taric heals only himself, the heal will be 40% more effective. His autoattacks on champions decrease this spell's cooldown by 3 seconds each or by 1 second if hitting non-champions.
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Cost: 80 / 95 / 110 / 125 / 140mana
Cooldown: 20 / 19 / 18 / 17 / 16seconds
Heal: 60 / 100 / 140 / 180 / 220(+0.6 per ability power)
Self Heal: 84 / 140 / 196 / 252 / 308 (+0.84 per ability power)
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Shatter | (Passive Aura): Taric hardens crystals around him, providing a permanent armor bonus to himself and nearby allies.
(Passive): Taric's armor is increased by an amount equal to the aura's bonus. Both of these bonuses stack with each other.
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Bonus Armor: 10 / 15 / 20 / 25 / 30
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Dazzle | (Active): Taric emits a brilliant ball of prismatic light at a target enemy, dealing magic damage (lower damage the farther the target is), and stunning them for 1.5 seconds.
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Cooldown: 14 / 13 / 12 / 11 / 10seconds
Minimum Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.4 per ability power)
Maximum Magic Damage: 80 / 140 / 200 / 260 / 320 (+0.8 per ability power)
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Radiance | (Active): Taric slams the ground dealing magic damage to nearby enemies. For the next 10 seconds, Taric gains attack damage and ability power and receives an aura that grants nearby allied champions half the bonuses.
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Magic Damage: 150 / 250 / 350(+0.7 per ability power)
Magic Damage including Bonus:171 / 285 / 399 (+0.7 per ability power)
Attack Damage and Ability Power Self Bonus: 30 / 50 / 70
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