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Friday, July 6, 2012

ANNIE


Annie Hastur, the Dark ChildCost: IP 450 or RP 260
AttributesRangedRecommendedMageRelease DateFebruary 21, 2009 (Alpha)
Statistics
Health384 (+76)Attack damage49 (+2.625)
Health regen.4.5 (+0.55)Attack speed0.579 (+1.36%)
Mana250 (+50)Armor12.5 (+4)
Mana regen.6.9 (+0.6)Magic res.30
Range625Mov. speed310
Annie, the Dark Child is a champion in League of Legends.[1]

AbilitiesEdit

Patch v1.0.0.139

Pyromania
(Innate): After every 4 spell casts, Annie's next offensive spell will stun its target for 1.75 seconds.

AbilityDescriptionLeveling up

Disintegrate
(Active): Annie shoots a mana infused fireball, dealing magic damage to her target. The mana cost is refunded if it kills the target.
  • Cooldown: 4 seconds
  • Range: 625
Cost: 60 / 70 / 80 / 90 / 100 mana
Magic Damage: 85 / 125 / 165 / 205 / 245 (+0.7 per ability power)

Incinerate
(Active): Annie casts a cone of fire in front of her, dealing magic damage to all enemies in the area.
  • Cooldown: 8 seconds.
  • Range: 625
  • Cone Width: ~45º
Cost: 70 / 80 / 90 / 100 / 110mana
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.75 per ability power)

Molten Shield
(Active): Places a shield around Annie for 8 seconds that increases her armor and magic resistance. Additionally, enemies will be dealt magic damage whenever they use auto-attacks on her while the shield is active.
  • Cost: 20 mana
  • Cooldown: 16 seconds
Armor & Magic Resistance: 20 / 30 / 40 / 50 / 60
Magic Damage: 20 / 30 / 40 / 50 / 60 (+0.2 per ability power)

Summon Tibbers
(Active): Annie releases her bear Tibbers from his toy prison, dealing magic damage to enemy units in the summon area. For a limited time of 45 seconds, Tibbers can move and attack at Annie's will, while continually dealing magic damage to surrounding enemies.
  • Cooldown: 120 seconds.
  • Range to center of Summon's AoE: 600 (estimate)
  • Radius of Summon's AoE: 150
  • Radius of Tibbers' Aura AoE: 200
  • Continual Magic Damage: 35 (+0.2 per ability power)
Cost: 125 / 175 / 225 mana
Summon Magic Damage: 200 / 325 / 450 (+0.7 per ability power)
Tibbers' Attack Damage: 85 / 105 / 130
Tibbers' Health: 1200 / 1600 / 2000
Tibbers' Armor: 30 / 50 / 70
Tibbers' Magic Resist: 25 / 45 / 65

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