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Friday, July 6, 2012

TRYNDAMERE


Tryndamere, the Barbarian KingCost: IP 1350 or RP 585
AttributesCarryMeleeRelease DateMay 1, 2009 (Beta)[1]
Statistics
Health461 (+98)Attack damage56 (+3.2)
Health regen.7.9 (+0.9)Attack speed0.644 (+2.9%)
Fury100 (Manaless)Armor14.9 (+3.1)
Magic res.30 (+1.25)
Range125Mov. speed320
Tryndamere, the Barbarian King is a champion in League of Legends.[2]

AbilitiesEdit

Tryndamere's abilities don't have any cost related to them, therefore the use of his abilities is only limited by cooldowns. Instead he uses fury as his secondary bar. Tryndamere starts with 0 fury, and has a cap of 100 fury. He gains 5 fury per autoattack, plus 5 extra fury per critical strike and 10 extra fury per any unit he kills. When out of combat for 5 seconds, Tryndamere loses 5 fury every second.
Patch v1.0.0.132

Battle Fury
(Innate): Tryndamere receives 0.35% critical strike chance per fury.

AbilityDescriptionLeveling up

Bloodlust
(Passive): Permanently grants attack damage. Additionally, it grants bonus attack damage per 1% of health he is missing.
Base Attack Damage: 5 / 10 / 15 / 20 / 25
Extra Attack Damage: 0.15 / 0.2 / 0.25 / 0.3 / 0.35 per 1% of health missing
(Active): Tryndamere consumes all of his current fury, restoring health equal to a base amount plus extra health per fury consumed.
  • No cost
  • Cooldown: 12 seconds
Base Heal: 30 / 40 / 50 / 60 / 70(+1.5 per ability power)
Extra Heal: 0.5 / 0.95 / 1.4 / 1.85 / 2.3 per 1 fury consumed

Mocking Shout
(Active): Decreases surrounding enemy champions' attack damage, and enemies with their backs turned also have their movement speed reduced for 4 seconds.
  • No cost
  • Cooldown: 14 seconds
  • Radius: 400
Attack Damage Reduction: 20 / 35 / 50 / 65 / 80
Slow: 30 / 37.5 / 45 / 52.5 / 60%

Spinning Slash
(Active): Tryndamere spins through his enemies, dealing physical damage to enemies in his path. The cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.
  • No cost
  • Range: 660
  • Spin radius: 225
Cooldown: 13 / 12 / 11 / 10 / 9seconds
Physical Damage: 70 / 100 / 130 / 160 / 190 (+1.0 per ability power)(+1.2 per bonus attack damage)

Undying Rage
(Active): Tryndamere instantly receives fury and becomes immune to death for 5 seconds during which his health cannot go below 1 health. This move is usable even when stunned, silenced or suppressed. This ability has 0.5 seconds delay before activating.
  • No cost
Cooldown: 110 / 100 / 90seconds
Fury Gained: 50 / 75 / 100 fury

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