Pages

Friday, July 6, 2012

LEONA


Leona, the Radiant DawnCost: IP 6300 or RP 975
AttributesMeleeTankRelease DateJuly 13, 2011[1]
Statistics
Health430 (+87)Attack damage55 (+3)
Health regen.9.0 (+0.85)Attack speed0.625 (+2.9%)
Mana235 (+40)Armor18 (+3.1)
Mana regen.8.0 (+0.7)Magic res.30 (+1.25)
Range125Mov. speed310
Leona, the Radiant Dawn is a champion in League of Legends.[2]

AbilitiesEdit

Patch v1.0.0.139

Sunlight
(Innate): Leona's spells charge any enemy unit damaged with Sunlight for 3.5 seconds. When allied champions deal any damage to those targets they consume the Sunlight debuff to deal 20 / 35 / 50 / 65 / 80 / 95 / 110 / 125 / 140 additional magic damage. This additional damage is counted as the ally's damage and it will benefit from their magic penetration. Leona is unable to activate the additional damage herself.

AbilityDescriptionLeveling up

Shield of Daybreak
(Active): Leona's next autoattack will deal additional magic damage and stun the target for 1.25 seconds.
Cost: 45 / 50 / 55 / 60 / 65 mana
Cooldown: 11 / 10 / 9 / 8 / 7seconds
Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.3 per ability power)

Eclipse
(Active): Leona raises her shield to gain bonus armor and magic resistance for 3 seconds. When the effect ends she deals magic damage to nearby enemies. If any enemy was damaged by Eclipse, the defense buff is prolonged for an additional 3 seconds.
  • Cost: 60 mana
  • Cooldown: 14 seconds
  • Radius: 450
Armor & Magic Resist Bonus:30 / 40 / 50 / 60 / 70
Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.4 per ability power)

Zenith Blade
(Active): Leona projects a solar image of her sword, which deals magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be immobilized for 0.5 seconds and Leona will dash to them.
  • Cost: 60 mana
  • Range: 700
Cooldown: 13 / 12 / 11 / 10 / 9seconds
Magic Damage: 60 / 100 / 140 / 180 / 220 (+0.4 per ability power)

Solar Flare
(Active): Leona calls down a beam of solar energy to a target location. After a brief delay, it deals magic damage to all enemies in it and slows them by 80% for 1.5 seconds. Enemies in the center of the area are stunned instead of slowed.
  • Range to Center of AoE: 1200
  • Radius of Damaging AoE: 250
  • Radius of Stun AoE: 100
  • Radius of Sight AoE: 700
Cost: 100 / 150 / 200 mana
Cooldown: 90 / 75 / 60 seconds
Magic Damage: 150 / 250 / 350(+0.8 per ability power)

No comments:

Post a Comment

WELOCOME!