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Friday, July 6, 2012

EZREAL


Ezreal, the Prodigal ExplorerCost: IP 6300 or RP 975
AttributesCarryRangedRelease DateMarch 16, 2010[1]
Statistics
Health350 (+80)Attack damage47.2 (+3)
Health regen.5.5 (+0.55)Attack speed0.665 (+2.8%)
Mana235 (+45)Armor12 (+3.5)
Mana regen.7.0 (+0.65)Magic res.30
Range550Mov. speed305
Ezreal, the Prodigal Explorer is a champion in League of Legends[2]

AbilitiesEdit

Patch V1.0.0.141

Rising Spell Force
(Innate): Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds, this effect stacks up to 5 times.

AbilityDescriptionLeveling up

Mystic Shot
(Active): Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreal's cooldowns will be reduced by 1 second.
  • Range: 1100
  • Projectile Speed: 2000
Cost: 30 / 35 / 40 / 45 / 50 mana
Cooldown: 6 / 5.5 / 5 / 4.5 / 4seconds
Physical Damage: 35 / 55 / 75 / 95 / 115 (+1.0 per attack damage)(+0.2 per ability power)

Essence Flux
(Active): Ezreal fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage and have their attack speed slowed for 5 seconds, while any allied champions it travels through have their attack speed increased for 5 seconds.
  • Cooldown: 9 seconds
  • Range: 900
Cost: 50 / 60 / 70 / 80 / 90 mana
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.7 per ability power)
Attack Speed Buff/Debuff: 20 / 25 / 30 / 35 / 40%

Arcane Shift
(Active): Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
  • Cost: 90 mana
  • Teleport Range: 475
  • Arrow Range: 750
Cooldown: 19 / 17 / 15 / 13 / 11seconds
Magic Damage: 75 / 125 / 175 / 225 / 275 (+0.75 per ability power)

Trueshot Barrage
(Active): Ezreal charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map and deals magic damage to each enemy unit they pass through. It will deal 8% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
  • Cost: 100 mana
  • Cooldown: 80 seconds
  • Range: Global
  • Projectile Speed: 2000
Magic Damage: 350 / 500 / 650(+1.0 per bonus attack damage)(+0.9 per ability power)
Minimum magic damage: 105 / 150 / 195 (+0.3 per bonus attack damage) (+0.27 per ability power)

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