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Friday, July 6, 2012

XERATH


Xerath, the Magus AscendantCost: IP 6300 or RP 975
AttributesRangedMageRelease DateOctober 5, 2011
Statistics
Health380 (+80)Attack damage52 (+3)
Health regen.5.0 (+0.55)Attack speed0.625 (+1.36%)
Mana250 (+45)Armor12.6 (+3.4)
Mana regen.8.0 (+0.6)Magic res.30
Range550Mov. speed315
Xerath, the Magus Ascendant is a champion in League of Legends.

AbilitiesEdit

Patch v1.0.0.126

Ascended Form
(Innate): Xerath receives 15% of his ability power as bonus armor.

AbilityDescriptionLeveling up

Arcanopulse
(Active): Fires a long-range beam of energy in a line after a short delay, dealing magic damage to all targets hit.
  • Range: 900/1300
  • Width: 100
Cost: 65 / 70 / 75 / 80 / 85 mana
Damage: 75 / 115 / 155 / 195 / 235 (+0.6 per ability power)
Cooldown: 7 / 6.5 / 6 / 5.5 / 5seconds

Locus of Power
(Active): Xerath anchors himself to the ground he is standing on for up to 8 seconds, increasing the range of all his spells and granting him bonus magic penetration. Upon disabling this ability, Xerath gains 35% movement speed for 2 seconds. He can deactivate the ability at any time after 0.5 seconds of casting it.
  • No cost
Cooldown: 20 / 16 / 12 / 8 / 4seconds
Bonus Magic Penetration: 10 / 15 / 20 / 25 / 30%

Mage Chains
(Active): Deals magic damage to an enemy and marks them with Unstable Magic for 3 seconds. The next spell Xerath strikes this enemy with in these 3 seconds will stun them for 1.5 seconds.
  • Range: 600/1000
Cost: 70 / 75 / 80 / 85 / 90 mana
Cooldown: 12 / 11 / 10 / 9 / 8seconds
Magic Damage: 70 / 120 / 170 / 220 / 270 (+0.7 per ability power)

Arcane Barrage
(Active): Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast another two times, with no cost, within the next 12 seconds before going on cooldown.
  • Range: 900/1300
  • Effect radius: 200
  • Sight radius: 300
Cost: 150 / 180 / 210 mana
Cooldown: 80 / 70 / 60 seconds
Magic Damage Per Cast: 125 / 200 / 275 (+0.6 per ability power)
Maximum Magic Damage: 375 / 600 / 825 (+1.8 per ability power)

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