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Friday, July 6, 2012

EVELYNN


Evelynn, the WidowmakerCost: IP 1350 or RP 585
AttributesAssassinStealthMeleeRelease DateMay 1, 2009 (Beta)[1]
Statistics
Health414 (+86)Attack damage48 (+3.3)
Health regen.6.95 (+0.55)Attack speed0.658 (+3.84%)
Mana180 (+42)Armor12.5 (+4)
Mana regen.7.1 (+0.6)Magic res.30 (+1.25)
Range125Mov. speed315
Evelynn, the Widowmaker is a champion in League of Legends.[2]

AbilitiesEdit

Patch V1.0.0.120

Determined Killer
(Innate): Damage received from enemy minions (not including jungle monsters) is reduced by 50%.

AbilityDescriptionLeveling up

Hate Spike
(Active): Instantly spikes the closest enemy unit dealing magic damage and 50% of that damage to a secondary nearby target.
  • Cooldown: 0.8 seconds
  • Range: 200
Cost: 12 / 15 / 18 / 21 / 24 mana
Magic Damage To Main Target:25 / 40 / 55 / 70 / 85 (+0.42 per ability power)
Magic Damage To Secondary Target: 12.5 / 20 / 27.5 / 35 / 42.5(+0.21 per ability power)

Shadow Walk
(Active): After 1.5 second delay (which is increased further by taking damage) Evelynn enters stealth for some time. Evelynn's next attack or damage ability will slow her target for 3 seconds, instantly ending her stealth. Evelynn can cast Shadow Walk while stealthed to destealth.
  • Cost: 60 mana
Cooldown: 12 / 11 / 10 / 9 / 8seconds
Stealth Maximum Duration: 10 / 20 / 30 / 40 / 50 seconds
Slow: 30 / 35 / 40 / 45 / 50%

Ravage
(Active): Deals magic damage to target unit and reduces the target's armor and magic resistance for 5 seconds.
  • Cooldown: 9 seconds
  • Range: 400
Cost: 90 / 105 / 120 / 135 / 150mana
Magic Damage: 80 / 135 / 190 / 255 / 320 (+1.0 per ability power)
Armor & Magic Resistance Reduced: 10 / 14 / 18 / 22 / 26

Malice and Spite
(Passive): Each time Evelynn scores a kill or assist she regains health.
Health Restored: 150 / 225 / 300
(Active): Evelynn gains attack speed and movement speed for 10 seconds. Malice and Spite's cooldown refreshes every time she kills a champion or on assists. It can be cast during Shadow Walk without destealthing and its bonuses won't stack if you cast the ability again.
  • No cost
  • Cooldown: 90 seconds
Attack Speed Boost: 25 / 50 / 75%
Movement Speed Boost: 20 / 25 / 30%

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