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Friday, July 6, 2012

VARUS


Varus, the Arrow of RetributionCost: IP 6300 or RP 975
AttributesCarryRangedRelease DateMay 8th, 2012
Statistics
Health400 (+82)Attack damage46 (+3)
Health regen.4.5 (+0.55)Attack speed0.658 (+2.65%)
Mana250 (+36)Armor13.5 (+3.4)
Mana regen.6.5 (+0.5)Magic res.30
Range575Mov. speed310
Varus, the Arrow of Retribution is a champion in League of Legends.[1]

AbilitiesEdit

Patch V1.0.0.139

Living Vengeance
(Innate): On champion kill or assist, Varus gains 40% attack speed for 6 seconds.
On minion kill, Varus gains 20% attack speed for 3 seconds.

AbilityDescriptionLeveling up

Piercing Arrow
(First Cast): Varus starts drawing back his next shot, gradually increasing its range and damage.
(Second Cast): Varus fires, dealing physical damage, reduced by 15% per enemy hit (minimum 33%).
While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost.
  • Range: 850 - 1475
  • Projectile Speed: 1900
Cooldown: 16 / 14 / 12 / 10 / 8seconds
Cost: 70 / 75 / 80 / 85 / 90 mana
Minimum Damage: 10 / 43 / 77 / 110 / 143 (+1.0 per attack damage)
Maximum Damage: 15 / 65 / 115 / 165 / 215 (+1.6 per attack damage)
Minimum Diminished: 3.3 / 14.3 / 25.7 / 36.7 / 47.7 (+0.33 per attack damage)
Maximum Diminished: 5 / 21.7 / 38.3 / 55 / 71.7 (+0.53 per attack damage)

Blighted Quiver
(Passive): Varus' basic attacks deal bonus magic damage and apply Blight for 6 seconds (stacks 3 times).
Varus' other abilities detonate Blight, dealing magic damage equal to a percentage of the target's maximum health per stack. This damage is capped against monsters.
On-hit Damage: 10 / 14 / 18 / 22 / 26 (+0.25 per ability power)
Blight Damage per Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+0.01% per ability power)

Hail of Arrows
(Active): Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.
Desecrated Ground reduces healing effects by 50% and slows enemy movement speed.
  • Cost: 80 mana
  • Range: 925
Cooldown: 18 / 16 / 14 / 12 / 10seconds
Physical Damage: 65 / 105 / 145 / 185 / 225 (+0.6 per bonus attack damage)
Slow Percentage: 25 / 30 / 35 / 40 / 45%

Chain of Corruption
(Active): Varus flings out a tendril of corruption that deals magic damage and immobilizes the first enemy champion hit for 2 seconds.
The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range.
  • Cost: 120 mana
  • Range: 1075
  • Projectile Speed: 2000
Cooldown: 120 / 105 / 90seconds
Magic Damage: 150 / 250 / 350(+1.0 per ability power)

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