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Friday, July 6, 2012

CAITLYN


Caitlyn, the Sheriff of PiltoverCost: IP 6300 or RP 975
AttributesRangedCarryRelease DateJanuary 4, 2011[1]
Statistics
Health390 (+80)Attack damage47 (+3)
Health regen.4.75 (+0.55)Attack speed0.668 (+3%)
Mana255 (+35)Armor13 (+3.5)
Mana regen.6.5 (+0.55)Magic res.30
Range650Mov. speed300
Caitlyn, the Sheriff of Piltover is a champion in League of Legends.[2] Last time on Rotation: May 8th, 2012

AbilitiesEdit

Patch v1.0.0.129

Headshot
(Innate): Every 8th / 7th / 6th auto-attack is enhanced to be a headshot, dealing 150% damage to a champion or 250% damage to a minion or monster. Attacks from brush increase the attack counter by two instead of one.

AbilityDescriptionLeveling up

Piltover Peacemaker
(Active): Caitlyn revs up her rifle for 1 second to unleash a penetrating shot in a line which will deal physical damage to all targets hit. It will deal 15% less damage for each subsequent target hit, down to a minimum of 40% damage dealt.
  • Range: 1300
Cost: 50 / 60 / 70 / 80 / 90 mana
Cooldown: 10 / 9 / 8 / 7 / 6seconds
Physical Damage: 20 / 60 / 100 / 140 / 180 (+1.3 per attack damage)
Minimum Physical Damage: 8 / 24 / 40 / 56 / 72 (+0.52 per attack damage)

Yordle Snap Trap
(Active): Caitlyn sets a trap at the target nearby location. The trap triggers when a champion walks over it. This trap is visible to both allies and enemies. When sprung, the trap immobilizes the champion for 1.5 seconds, dealing magic damage over the duration and additionally revealing the target for 9 seconds. Caitlyn can set up to 3 traps and they last 4 minutes. When she sets a trap once the cap has been reached, the oldest trap will deactivate itself.
  • Cost: 50 mana
  • Placement Range: 800
  • Activation Range: 135
Cooldown: 20 / 17 / 14 / 11 / 8seconds
Total Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.6 per ability power)

90 Caliber Net
(Active): Caitlyn fires a heavy net in front of her, knocking herself back in the opposite direction. The net will slow down the first target hit by 50% and will deal magic damage to it.
  • Cost: 75 mana
  • Range: 1000
  • Knockback Distance: 400
Cooldown: 18 / 16 / 14 / 12 / 10seconds
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.8 per ability power)
Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

Ace in the Hole
(Active): Caitlyn marks an enemy champion at a huge range and channels for 2 seconds to line up the perfect shot, providing vision of the target for the duration. She then fires the projectile to deal massive physical damage. Enemy champions can intercept the bullet for their ally.
  • Cost: 100 mana
  • Projectile Speed: 3200
Cooldown: 90 / 75 / 60 seconds
Range: 1900 / 2050 / 2200
Physical Damage: 250 / 475 / 700(+2.0 per bonus attack damage)

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