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Friday, July 6, 2012

ALISTAR


Alistar, the MinotaurCost: IP 1350 or RP 585
AttributesPusherTankMeleeRelease DateFebruary 21, 2009 (Alpha)
Statistics
Health442 (+102)Attack damage55.03 (+3.62)
Health regen.7.25 (+0.85)Attack speed0.625 (+2.13%)
Mana215 (+38)Armor14.5 (+3.5)
Mana regen.6.45 (+0.45)Magic res.30 (+1.25)
Range125Mov. speed305
Alistar, the Minotaur is a champion in League of Legends.[1]

AbilitiesEdit

Patch v1.0.0.139

Trample
(Innate): Each time Alistar casts a spell, he gains the ability to move through units and will deal 9 + (1 x level) + (0.1 per ability power) magic damage per second to nearby enemy units and structures for about 3 seconds. Trample deals double damage to minions and monsters.

AbilityDescriptionLeveling up

Pulverize
(Active): Alistar smashes the ground where he is standing, dealing magic damage to all surrounding enemies and knocking them up for 1 second, additionally stunning them upon landing for 0.5 seconds.
  • Radius of AoE: 365
Cost: 70 / 80 / 90 / 100 / 110mana
Cooldown: 17 / 16 / 15 / 14 / 13seconds
Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.5 per ability power)

Headbutt
(Active): Alistar dashes to an enemy's positon and rams them, dealing magic damage and knocking them back a set distance over 1 second, also briefly immobilizing them.
  • Range: 650
  • Knockback Distance: 650
Cost: 70 / 80 / 90 / 100 / 110mana
Cooldown: 14 / 13 / 12 / 11 / 10seconds
Magic Damage: 85 / 130 / 175 / 220 / 265 (+0.7 per ability power)

Triumphant Roar
(Active): Alistar instantly restores health to himself, healing nearby friendly units for half of that amount. The cooldown of this ability is reduced by 2 seconds each time a nearby enemy unit dies.
  • Cooldown: 12 seconds
  • Radius of AoE: 575
Cost: 28 / 41 / 54 / 67 / 80 mana
Self Heal: 60 / 90 / 120 / 150 / 180(+0.2 per ability power)

Unbreakable Will
(Active): Alistar instantly gains bonus attack damage and takes reduced physical and magic damage for 7 seconds. If he is under crowd control effects at the time of casting, they are also removed.
  • Cost: 100 mana
Cooldown: 120 / 100 / 80seconds
Bonus Attack Damage: 60 / 75 / 90
Damage Reduction: 50 / 60 / 70%

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